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More than Just a Game 2026: Ross and Scott speak on creativity, present vibe-coded game
Ross Dannenberg and Scott M. Kelly returned to London for More than Just a Game 2026, where they used a vibe-coded game to teach about video game creativity issues.
KellDann attorneys Ross Dannenberg and Scott M. Kelly returned to London this year to attend More than Just a Game (“MTJG”) 2026, where they spoke on video game creativity, IP law, and even presented a “vibe-coded” (AI-generated) video game illustrating the issues inherent in video game copyright.
Ross and Scott’s Vibe-Coded Linelight Game
As part of their presentation, Ross and Scott presented their commissioned (and very vibe-coded) version of the fantastic video game Linelight (available on Steam here), using it as an opportunity to explore issues relating to video game creativity and copyright infringement.
If games are entitled to full expressive parity for constitutional purposes under [Brown v. EMA], it is doctrinally incoherent and impermissible to treat them as second-class citizens for copyrightable subject matter. Interactivity does not erase authorship; it simply changes the canvas.
Scott asks a question in a later panel
About More than Just a Game
More Than Just a Game (MTJG) is a leading international series of academic-led conferences focused on Games and Interactive Entertainment Law. Since its launch in 2015, MTJG has built a dynamic and growing community of legal professionals, researchers, industry stakeholders, and creatives who share a deep interest in the legal and regulatory dimensions of one of the most innovative and fast-evolving sectors of the Creative Industries.
With over 20 conferences held across Europe and beyond – including in London, Paris, Madrid, Warsaw, Frankfurt, and most recently, MTJG Stanford in the United States (2024) – MTJG continues to provide a platform for cutting-edge dialogue and collaboration
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