Computer Games and Immersive Entertainment: Next Frontiers in Intellectual Property Law, Second Edition
Ross is, along with Christina Scelsi, the editor of a book on games and IP law.
Search attorney bios, news, publications, and commentary.
Read KellDann's latest news, publications, events, and commentary on intellectual property, AI, technology law, and video games.
149 items
Ross is, along with Christina Scelsi, the editor of a book on games and IP law.
Scott Kelly and Kirk Sigmon discuss drafting and prosecuting blockchain-related patents.
Kirk A. Sigmon explains how startups can avoid or mitigate intellectual property traps if they avoid five common mistakes in World Intellectual Property Review. Click here to read the article, “5 common IP traps startups should avoid.” Subscription is required.
Scott M. Kelly and Kirk A. Sigmon are the authors of a paper on data ownership, eSports, copyright, and data rights: The key to key presses: eSports game input streaming and copyright protection, published in the first Interactive Entertainment Law Review. it is available for free on the IELR website. Abstract The eSports industry has […]
The IPKat highlights Ross A. Dannenberg’s discussion of 10 types of lawsuits that have shaped the games industry in the United States at the More than Just a Game: IV Edition in London. Click here to read the article.
Ross A. Dannenberg presents, “Top 10 Cases That Have Affected the U.S. Video Game/AI Industry,” on April 6 at More than Just a Game: IV Edition in London. Scott M. Kelly presents, “The Key to Key Presses: eSports Game Input Streaming and Copyright Protection,” also on April 6. The conference invites top legal and gaming […]
Ross Dannenberg edited and Scott Kelly contributed to the Legal Guide to Video Game Development, Second Edition, available for purchase on the American Bar Association website. About the Book Written by experienced lawyers who work closely with software and video game developer clients, this is THE inside guide to the legal issues involved in taking […]
Ross Dannenberg authored this publication on Promoting Your Game With a Game: Legal Trouble Spots to Watch Out For With Sweepstakes and Contests. The piece addresses practical intellectual property and technology issues tied to the subject.
This book explores and discusses how to obtain traditional intellectual property law rights in the non-traditional settings of video game and virtual world environments, and serves as a primer for researching these emerging legal issues. Each chapter addresses: end user license agreements; copyrights, patents, trademarks; and trade secrets, as addressed by U.S. law. It also […]
Ross Dannenberg authored The American Bar Association's Legal Guide to Video Game Production.
PatentAgility can be unreliable and inaccurate. We take no responsibility for your use of those tools.