Research Handbook on Interactive Entertainment Law
Kirk Sigmon and Kilburn & Strode's Tom Hamer wrote a chapter on video game patents for a research handbook on video game law.
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Read KellDann's latest news, publications, events, and commentary on intellectual property, AI, technology law, and video games.
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Kirk Sigmon and Kilburn & Strode's Tom Hamer wrote a chapter on video game patents for a research handbook on video game law.
Kirk recently co-authored an article for Law360 on patent subject matter eligibility updates at the USPTO.
In January, Kirk Sigmon co-authored an article comparing the differences in Chinese and U.S. patent law, including surveying strategy differences between those countries.
In an article published in Thomson Reuters Westlaw Today, Kirk Sigmon and a co-author examine recent policy shifts in both China and the U.S. that signal a greater openness to AI-related patents, creating a more favorable environment for inventors.
In The AI Journal, Kirk explores changes in how the United States Patent and Trademark Office (USPTO) addresses and examines AI patents.
Ross Dannenberg was quoted in Law360 regarding Pok?mon-related patents and claim scope.
Kirk taught a course on patent prosecution ethics in view of recent disciplinary cases at the USPTO.
Ross Dannenberg was recognized in IAM Patent 1000 in 2025 for patent and intellectual property work.
Kirk wrote an article on ballroom dance patents for the magazine American Dancer.
Scott presented regarding 2024 updates to patent law for the D.C. Bar.
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