KellDann Law PLLC, intellectual property, AI, and technology attorneys

No, really, we're video game lawyers.

We help some of the biggest video game companies in the world handle their IP, platform, licensing, and other technical matters. We teach video game law at leading law schools in the U.S. and publish scholarship on video game creativity, esports, in-game purchases, and adjacent issues. Serious legal problems. Fun subject matter.

Representative Past Work

We've helped video games stay fun.

Studios should be building worlds, not burning energy on copycats, technical disputes, or preventable IP problems. We've helped some of the best game studios and biggest games in the world handle many of those issues.

Halo 2

Halo 2

RuneScape

RuneScape

RUST

RUST

Cyberpunk 2077

Cyberpunk 2077

Guild Wars II

Guild Wars II

World of Warships

World of Warships

World of Tanks

World of Tanks

Crazy Taxi

Crazy Taxi

The Witcher

The Witcher

Gwent

Gwent

Microsoft Flight Simulator

Microsoft Flight Simulator

World of Warplanes

World of Warplanes

Palworld

Palworld

Metal Hellsinger

Metal Hellsinger

Dying Light

Dying Light

Perfect Dark: Zero

Perfect Dark: Zero

Encounter

The Legal Boss Fights

Video games' inherent combination of interactivity, art, music, and other creative efforts can make them surprisingly legally complex. We regularly battle some pretty complex legal monsters that are unique to video games.

We write and lecture about game law issues.

Books, scholarship, and conferences that map the rule set for modern interactive entertainment.

Cover for The Legal Guide to Video Game Development
Book

The Legal Guide to Video Game Development

A practical guide to the business and legal realities of making and releasing games, from IP and finance to insurance, licensing, and EULAs.

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Cover for Research Handbook on Interactive Entertainment Law
Book

Research Handbook on Interactive Entertainment Law

Deeper doctrinal and policy analysis covering game patents, AI and video games, player community control, EULAs, and adjacent issues.

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Cardozo Law Review article cover
Law Review Article

Nerds v. Nintendo: Video Game Decompilations Versus Rights-Holder Interests

An argument that some decompilations, though technically infringing, should qualify as fair use when they preserve games threatened by technological obsolescence.

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Conference audience at a gaming law event
Conference

More than Just a Game

One of the leading international conferences focused on the legal and commercial issues shaping the gaming industry.

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