Digital Dragons 2026 features Scott M. Kelly & Kirk A. Sigmon on Video Game Law, IP
At the Polish B2B video game convention in Kraków, Scott presented on AI and IP law, and Kirk presented on age verification law and global AI regulation issues.
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At the Polish B2B video game convention in Kraków, Scott presented on AI and IP law, and Kirk presented on age verification law and global AI regulation issues.
Ross Dannenberg and Scott M. Kelly returned to London for More than Just a Game 2026, where they used a vibe-coded game to teach about video game creativity issues.
Kirk Sigmon and Kilburn & Strode's Tom Hamer wrote a chapter on video game patents for a research handbook on video game law.
The amicus brief in Upper Deck v. Milton focuses on whether creative selection/arrangement of game mechanics could be copyrightable.
Kirk Sigmon was quoted in the Spanish newspaper El Pais regarding the anniversaries of popular video game characters and their importance in society.
Kirk Sigmon was recently featured in the Grokludo podcast and quoted in an Insider Gaming article regarding Nintendo's patent infringement allegations.
Kirk Sigmon was quoted in WIRED regarding so-called "AI slop" games and IP.
PC Gamer featured an interview with Kirk on Nintendo's patent allegations against the Palworld developer.
Founding Partner Ross Dannenberg presented “Navigating Video Game IP and the Intersection of Copyrights, Trademarks and Patents” for an In-House Connect webinar on Wednesday, September 25. Ross examined the challenges in protecting IP rights, legal strategies determining the best avenue to protect IP rights in the gaming industry. Ross also discussed: Learn more and find […]
Ross Dannenberg moderated a panel at the Video Game Bar Association (VGBA) Summit at Loyola Law School in Los Angeles from Monday, June 3, to Tuesday, June 4. Generative AI is increasingly used throughout the video game development process. As AI assistance becomes more prevalent in coding, art development, music, video other aspects of the […]
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