Research Handbook on Interactive Entertainment Law
Kirk Sigmon and Kilburn & Strode's Tom Hamer wrote a chapter on video game patents for a research handbook on video game law.
KellDann Law PLLC, intellectual property, AI, and technology attorneys
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Kirk Sigmon and Kilburn & Strode's Tom Hamer wrote a chapter on video game patents for a research handbook on video game law.
Kirk Sigmon spoke at the IPO Spring Summit in Washington, D.C. on evaluating online marketplaces' anti-counterfeiting and anti-piracy efforts.
The podcast, which largely focuses on courtroom performance and fashion, spoke with Kirk about legal tech, lifelong learning, and more.
Kirk recently co-authored an article for Law360 on patent subject matter eligibility updates at the USPTO.
Kirk spoke regarding cross-jurisdictional IP disputes, patent law in Asia, international litigation, and more.
Kirk Sigmon was quoted in the Spanish newspaper El Pais regarding the anniversaries of popular video game characters and their importance in society.
In January, Kirk Sigmon co-authored an article comparing the differences in Chinese and U.S. patent law, including surveying strategy differences between those countries.
Kirk Sigmon was a featured expert in eMarketer's "Tech Trends to Watch in 2026."
In an article published in Thomson Reuters Westlaw Today, Kirk Sigmon and a co-author examine recent policy shifts in both China and the U.S. that signal a greater openness to AI-related patents, creating a more favorable environment for inventors.
In The AI Journal, Kirk explores changes in how the United States Patent and Trademark Office (USPTO) addresses and examines AI patents.
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